Thursday, December 24, 2009
Fill in the blanks
The Golden Retrevo Awards
Today, Lynsey and I found out that we've been nominated in the "gaming" category for the first annual Golden Retrevo Awards. According to its website, The Golden Retrevo Award, "nominees are independent bloggers expressing fascination and enthusiasm for gadgets and gear. They should also exhibit expertise in their area of interest. These are the best and brightest of the gadget blogosphere writing about the coolest new electronics products and how they benefit the lives of people who use them"
Needless to say, we are pretty excited. Not to mention, incredibly humbled. We're not sure if we were nominated by someone at Retrevo or by a reader but either way we are thrilled. You can vote once a day, every day until January 25th and if you're a fan of our blog we would encourage you to please do so.
Not that it isn't amazing that we were nominated but it would be even more incredible if we won our category: vote for us by clicking HERE!
Thank you so very much everyone! Happy Holidays!
Abandon Hope All Ye Who Enter Here . . .
There are many types of geeks in the world. There's video game geeks, D&D geeks, warcraft geeks, Baldwin geeks *cough*, Star Wars geeks, Trekkies and, least we forget, literary geeks. Lynsey and I actually met when we were both undergraduates majoring in English at a small college in Florida. Whilst taking our "great works of western literature" class we were required to read the entire "Divine Comedy" by Dante Alighieri. I don't want to speak for her, but I'm pretty sure we were in near total agreement: Purgatorio and Paradiso were . . . slow but the Inferno was incredibly riveting. And vivid. Holy God (see what I did there?), was it vivid.
Naturally, when we found out that a video game was being made based on this epic poem were were intrigued but skeptical. Was such an amazing piece of literature really appropriate for a hack n’ slash video game? Well, having played the demo now I can honestly say . . . I’m not totally sure yet.
At its core, “Dante’s Inferno” handles just like a typical adventure/action game. Nothing about it makes it unique, at least, nothing from the demo. Waves of demons come at you. You kill them. You move on. What is interesting and distinctive about it is the story and the backdrop. While it no doubt resembles the “God of War” series, it’s still pretty cool bitch-slapping demons with a giant cross. Was that a part of the “Inferno”, no, but artistic and entertainment license was going to be taken if this game was going to be a success. I mean, who wants to play a game where you follow Virgil around the nine circles of Hell inhaling rivers of excrement and watching people gnaw on other people’s heads. Well, who other than Lynsey and I?
No, we’d rather play a butch Dante who runs around and shows the demons of Hell what’s what. And you know, that works. I was honestly so happy to hear the opening line of the “Inferno” and that the game was actually sticking to Alighieri’s visuals that the inaccuracies didn’t really both me.
If anything, this game will suffer being a standard action/adventure game. At best, it will be a remarkably visual one with a unique story and an amazing score. Only February will tell.
Wednesday, December 23, 2009
Lock Up Your Virtual Daughters!
Wednesday, December 16, 2009
Well, balls.
Monday, December 14, 2009
I could not make this up.
Sunday, December 13, 2009
There was a hole here - it's gone now.
Today is a somber one for me. The time has come, I believe, to officially lay to rest my favorite game series of all time: Silent Hill.
Wednesday, December 9, 2009
Isaac, what have you been up to?
Oh, GameInformer - how you do tease.
Tuesday, December 1, 2009
I was going to give this post a title but I just can't stop twirling my hair.
Friday, November 27, 2009
The Only Cure is More Dead Angels
Thanks to the guys over at 4PlayerPodcast, yesterday I got a code for early access to the Bayonetta demo on Xbox Live. Now, this is a game that I mentioned before on this blog but to basically sum up my interest in it, I think the gameplay looks intriguing and the graphics beautiful but I was worried about the over-the-top sexuality of the eponymous heroine. After all, we’re talking about a witch who’s magical abilities come from her hair and since her suit is made of her hair when she casts a large spell she’s left virtually naked.
That being said, Bayonetta still oozes sex. Her “taunt” is pretty ridiculous and I still can’t figure out why she stands the way she does but, honestly, the sexist nature of the game did not bother me nearly as much as I thought it would.
Friday, November 20, 2009
Sinners! Repent!
Wednesday, November 18, 2009
Episode 3 is Live!
Saturday, November 14, 2009
REVIEW: Modern Warfare 2
Wednesday, November 11, 2009
The Controversy of Modern Warfare 2
Like a whole lot of people in America and around the world I have spent the last couple of days playing through “Modern Warfare: 2”. It’s a game that I have been eager to play but wasn’t counting down the days for – that’s reserved for Left 4 Dead 2 (ZOMG 6 MORE DAYS!!1!). After all, if this sequel to “Call of Duty 4” was anything like its predecessor it was bound to be an epic and exciting ride.
The unrelenting slaughter of hundreds of innocent people. When it all started happening I just stared at my screen in sheer, honest shock. Instead of firing on the people I instead shot at the terrorists only to be called a “traitor” and have to start the mission over again. I have seen a lot of things in video games but this was honestly the first time I felt physically sick as a result of something I was not only seeing, but being forced to take part in.
This is going to do nothing more than anger people who are already livid at the prevalence of violence in video games and, for once, I’m in total agreement with them.
Saturday, November 7, 2009
Doin' it for the Ladies
Now, this isn’t always a terrible thing. After all, video games are an escape and I will be the first to admit that it’s fun to get into a fabricated world as a sexy and strong woman who kicks ass but I don’t need to see the avatar’s nearly naked ass for this to be accomplished.
Okay, so maybe these women aren’t entirely random but they do prove my point. Alyx Vance from The Half Life Series, Chell from Portal, Zoey from Left 4 Dead, and Rochelle from Left 4 Dead 2 are all women who more than hold their own in their respective games and are permitted to do so with hardly a single (if any) reference to the fact that they lack a penis. I remember playing Portal and being surprised when one of the little turret guns called me, “the lady from the test”. Gender is such a non-issue in Portal that it never occurred to me that I could be playing a female character. I – like most female gamers I’d bet – always assume I’m playing as a man when I can’t see my character’s face or body.
I really think that if more developers followed in Valve’s footsteps and made “normal” female avatars it would do wonders for getting women interested in gaming but in order to do that the industry would have to let go of a pretty deep-seeded sense of normalcy: that women are only exciting and enticing when they’re practically nude.
Just a thought.
Tuesday, November 3, 2009
Never Too Late For a Good Scare
Now I’ve already written review of sorts of this game so I won’t say too much more on the plot or why this game means as much to me as it does. What I will make mention of is how it remains of the most successful survival horror games I’ve ever played. The trick is that the vast, vast majority of the scares come from what you don’t see. I will never forget walking into the Silent Hill Historical Society towards the end of the game, hearing a door open, close, and then footsteps walking toward me. Nothing ever happened, I never saw anyone, but I’m telling you that my knuckles went white with terror.
Need a hilarious example of its terror? Check out this video some friends shot with Lynsey and I as we attempted the game. In my defense, I was pretty intoxicated:
Wednesday, October 28, 2009
Is it too early?
It was almost surreal to finally be able to try out all the new aspects of the game we’d be hearing about for months now: upgraded (and far more numerous) guns, melee weapons, new special infected and a much more adaptable AI director.
Friday, October 23, 2009
Wednesday, October 21, 2009
I would call Venkman, and then maybe someone else.
Monday, October 19, 2009
Come See Me When You Grow a Pair as Big as Your Mother’s
Yesterday I finished the main storyline in Brütal Legend, the latest from the comedic mind of Tim Schafer. It wasn’t until I played the demo for this game a few weeks ago that I really started paying attention to it. To be honest, for the longest time I seriously thought it was some sort of spin-off of Guitar Hero. After all, there’s a big dude in that game with an umlaut in his name.
The main story is very, very short – no more than 7 hours – but following the ending you’re left to travel across the land to do mini-missions and general exploration, something I am very excited to do.
In short: this game rocks.
EDIT - Daaaaamn! I knew Doviculus sounded familiar. So sorry, Tim Curry. You rock too, man.
Wednesday, October 14, 2009
Look! Look! Kittens! Hurry!
Oh . . . you just missed them. Better luck next time.
But hey, why you're here why don't you head on over to Amazon.com and order yourself a copy of what's bound to be the greatest hard rock album in quite some time. If you all know anything about me it's that I love Rammstein . . . and video games . . . but seriously, this album is going to kick your ass - and you're gonna love it.
On an actual gaming sidenote, I bought Brütal Legend today and once I get out from under this pile of work (hopefully by Saturday) I can dig into it and get a review on here. Any of you played it yet?
Thursday, October 8, 2009
I wonder if Francis hates hockey?
A new mode as been announced for Left 4 Dead 2: Scavenge Mode. In this mode survivors will run around a map looking for hidden supplies (gas tanks, kerosene) and will rush to stock up on as many as they can before they’re overcome by the Infected. It seems to be pretty similar to the “Survival” mode that came out for Left 4 Dead awhile back where you hold out for as long as you can but eventually you’re overcome. It sounds pretty cool but I was not a fan of Survival mode. Not at all. So I’m hoping Scvanage Mode has it’s own style.
The second bit of news also centers around Left 4 Dead 2 and that’s that Valve is pumping 25 million dollars into advertising for Left 4 Dead 2. Holy Balls. People, they really want you to play this game. So much so that their spending an obscene amount of money in the hopes that you’ll take notice. I wish them all the best but personally I’d rather them be spending money on fixing the glitches in the new Crash Course map which are, at present, still annoying the fuck out of me.
I want my Jumpin’ Jack Smash achievement, damn it!
. . . what?
Oh, and one more thing: a Bayonetta Demo was released in Japan today. It's for both the 360 and the PS3 so I'm hoping it finds it's way over to this side of the world before too much longer; I'm really eager to see how this game handles.
Saturday, October 3, 2009
As Albert would say, "Impressive!"
A very special thanks to Devin over at Smile Like a Ninja for bringing this to my attention: apparently at Tokyo Gameshow last week, Capcom released details and a trailer for Resident Evil 5: Alternate Edition. From what I understand, with this edition the player will be given the opportunity to take control of either Chris or Jill and play through a new mission at the mansion where Wesker killed Spencer and subsequently kicked your ass before falling out the window with Jill.
I hate helicopters.
The only thing that sucks about it is that Xbox users like myself and Lynsey had to pay 800 Microsoft points for it while PC users got it for free. Sucks ass, but it’s entirely the fault of Microsoft, not Valve. Big surprise right?
I shouldn’t be too hard on them though. The same night we played through Crash Course for the first time I received an e-mail saying that because I had downloaded all 5 Fallout 3 DLCs they were sending me a code to download a new, free premium Fallout 3 theme. That is pretty damn cool. Of course . . . it wasn’t really free considering all 5 of those DLCs cost 800 points but who’s keeping score right? It’s always been a torrid love affair with Microsoft.
Not much else going on here. A lot of Left 4 Dead as usual, which does remind me. I know we have at least one regular reader from Australia so I’m very curious for their opinions on this: Left 4 Dead 2 has been banned in Australia.
Now, I’m no expert on the Australian ratings system but from what I understand, it blows. To best of my knowledge there is no rating above “+15” (games suitable for those over 15) which leads to a whole load of games not being rated because they are more mature. These games are not given a rating and, thus, cannot be sold down under. Now, none of that makes any damn sense to me especially in this case since Left 4 Dead was not banned in Australia but, seriously, how can you not have a more detailed rating system? Apparently the Australian government thinks no one over the age of 15 plays video games.
So Aussies, that sucks. I know this isn't the first time it's come up though - how do you feel about it?